Facial Motion Cloning Using Global Shape Deformation

dc.contributor.authorFratarcangeli, Marcoen_US
dc.contributor.authorSchaerf, Marcoen_US
dc.contributor.editorJohn Dingliana and Fabio Ganovellien_US
dc.date.accessioned2015-07-19T16:45:38Z
dc.date.available2015-07-19T16:45:38Z
dc.date.issued2005en_US
dc.description.abstractWe present a novel Facial Motion Cloning method relying on the combination of the radial basis functions (RBF) based scattered data interpolation with the encoding capabilities of the MPEG-4 Facial and Body Animation (FBA) international standard. Beside from an initial manual selection of feature points, our method works fully automatically without user interaction. The produced talking head is able to perform generic face animation which is stored in a MPEG-4 FBA data stream.en_US
dc.description.sectionheadersSimulation and Modellingen_US
dc.description.seriesinformationEG Short Presentationsen_US
dc.identifier.doi10.2312/egs.20051031en_US
dc.identifier.pages89-92en_US
dc.identifier.urihttps://doi.org/10.2312/egs.20051031en_US
dc.publisherThe Eurographics Associationen_US
dc.titleFacial Motion Cloning Using Global Shape Deformationen_US
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