An Information-Theoretic Ambient Occlusion

dc.contributor.authorGonzález, Franciscoen_US
dc.contributor.authorSbert, Mateuen_US
dc.contributor.authorFeixas, Miquelen_US
dc.contributor.editorDouglas W. Cunningham and Gary Meyer and Laszlo Neumannen_US
dc.date.accessioned2013-10-22T07:39:38Z
dc.date.available2013-10-22T07:39:38Z
dc.date.issued2007en_US
dc.description.abstractAmbient occlusion is a powerful technique that mimics indirect global illumination at a fraction of the cost. In this paper, we introduce a new ambient occlusion technique based on information-theoretic concepts. A viewpoint quality measure is first defined using the concept of mutual information of the channel formed between a set of viewpoints and the polygons of an object. By reversing this channel we can speak of the mutual information of a polygon with respect to all viewpoints. From this polygonal information we represent a kind of ambient occlusion, which is dependent on the importance assigned to each viewpoint and helps to enhance features such as salient parts. Further, the assignation of color to each viewpoint combined with the polygonal information produces a nice visualization of the object. Examples are given with coloroid palettes and non-photorealistic rendering.en_US
dc.description.seriesinformationComputational Aesthetics in Graphics, Visualization, and Imagingen_US
dc.identifier.isbn978-3-905673-43-2en_US
dc.identifier.issn1816-0859en_US
dc.identifier.urihttps://doi.org/10.2312/COMPAESTH/COMPAESTH07/029-036en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectCategories and Subject Descriptors (according to ACM CCS): I.3.3 [Computing Methodologies]: Computer GraphicsPicture/ Image Generation;en_US
dc.titleAn Information-Theoretic Ambient Occlusionen_US
Files
Original bundle
Now showing 1 - 1 of 1
Loading...
Thumbnail Image
Name:
029-036.pdf
Size:
674.33 KB
Format:
Adobe Portable Document Format