Evaluation of Mesh Compression and GPU Ray Casting for Tree Based AMR data in VTK

dc.contributor.authorRoche, Antoineen_US
dc.contributor.authorDubois, Jérômeen_US
dc.contributor.editorByška, Jan and Jänicke, Stefanen_US
dc.date.accessioned2020-05-24T13:49:24Z
dc.date.available2020-05-24T13:49:24Z
dc.date.issued2020
dc.description.abstractAdaptive Mesh Refinement (AMR) methods are common in scientific workloads, and very useful during analyses and visualization. In this work, we aim to reduce memory and storage footprint of AMR data. We adapt tree compression (SVDAG) and GPU Ray Cast rendering, created for Computer Graphics surface scenes, for volume data from Scientific Visualization workloads. In particular, experiments have been conducted with the native Tree-Based AMR (TB-AMR) data structure in the Visualization ToolKit (VTK): vtkHyperTreeGrid (HTG). A HTG to SVDAG online converter has been implemented as well as a multi-SVDAG extension. Results showed several orders of magnitude memory footprint reduction thanks to the compression and efficient Ray Cast rendering. Furthermore, serialization to SVDAG enabled almost instant loading and display of simulation data instead of minutes. Overall our experiments show great benefits, and this shows great promises to further improve TB-AMR analyses.en_US
dc.description.sectionheadersPosters
dc.description.seriesinformationEuroVis 2020 - Posters
dc.identifier.doi10.2312/eurp.20201115
dc.identifier.isbn978-3-03868-105-2
dc.identifier.pages5-7
dc.identifier.urihttps://doi.org/10.2312/eurp.20201115
dc.identifier.urihttps://diglib.eg.org:443/handle/10.2312/eurp20201115
dc.publisherThe Eurographics Associationen_US
dc.rightsAttribution 4.0 International License
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/]
dc.subjectGeneral and reference
dc.subjectDesign
dc.subjectPerformance
dc.subjectEvaluation
dc.subjectHuman centered computing
dc.subjectVisualization
dc.subjectSoftware and its engineering
dc.subjectDesigning software
dc.subjectInformation systems
dc.subjectData compression
dc.titleEvaluation of Mesh Compression and GPU Ray Casting for Tree Based AMR data in VTKen_US
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