Desktop Integration in Graphics Environments

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Date
2009
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
In this paper, we present the usage of the Remote Desktop Protocol to integrate arbitrary, legacy applications in various environments. This approach accesses a desktop on a real computer or within a virtual machine. The result is not one image of the whole desktop, but a sequence of images of all desktop components (windows, dialogs, etc.). These components are rendered into textures and fed into a rendering framework (OpenSG). There the functional hierarchy is represented by a scene graph. In this way the desktop components can be rearranged freely and painted according to circumstances of the graphical environment supporting a wide range of display settings - from immersive environments via high-resolution tiled displays to mobile devices.
Description

        
@inproceedings{
:10.2312/EGVE/JVRC09/109-112
, booktitle = {
Joint Virtual Reality Conference of EGVE - ICAT - EuroVR
}, editor = {
Michitaka Hirose and Dieter Schmalstieg and Chadwick A. Wingrave and Kunihiro Nishimura
}, title = {{
Desktop Integration in Graphics Environments
}}, author = {
Ullrich, Torsten
and
Settgast, Volker
and
Ofenböck, Christian
and
Fellner, Dieter W.
}, year = {
2009
}, publisher = {
The Eurographics Association
}, ISSN = {
1727-530X
}, ISBN = {
978-3-905674-20-0
}, DOI = {
/10.2312/EGVE/JVRC09/109-112
} }
Citation