The ImageSwitcher: A Proposed System Architecture Designed to Reduce VR Lag

Loading...
Thumbnail Image
Date
1996
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
Latency contributes to image error and to motion sickness in head­ tracked graphics displays. We attack the problem of latency by exploiting parallel scene generation, using multiple graphics engines to render images corresponding to a cloud of viewpoints. The real-time position of a 3D tracker is used to select among several just-generated images, rather than to generate a new image, for each frame. The system's scalable architecture is comprised of off-the-shelf components. When. future PC-class machines offer inexpensive high-speed 3D graphics, the design of the system will become economically attractive.
Description

        
@inproceedings{
:10.2312/EGGH/EGGH96/071-077
, booktitle = {
Eurographics Workshop on Graphics Hardware
}, editor = {
Bengt-Olaf Schneider and Andreas Schilling
}, title = {{
The ImageSwitcher: A Proposed System Architecture Designed to Reduce VR Lag
}}, author = {
Banks, David C.
}, year = {
1996
}, publisher = {
The Eurographics Association
}, ISSN = {
-
}, ISBN = {
-
}, DOI = {
/10.2312/EGGH/EGGH96/071-077
} }
Citation