Feedback-guided Stroke Placement for a Painting Machine

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Date
2012
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
In this paper we present and evaluate painterly rendering techniques that work within a visual feedback loop of eDavid, our painting robot. The machine aims at simulating the human painting process. Two such methods are compared for different objects. One uses a predefined set of stroke candidates, the other creates strokes directly using line integral convolution. The aesthetics of both methods are discussed, results are shown.
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@inproceedings{
:10.2312/COMPAESTH/COMPAESTH12/025-033
, booktitle = {
Computational Aesthetics in Graphics, Visualization, and Imaging
}, editor = {
Douglas Cunningham and Donald House
}, title = {{
Feedback-guided Stroke Placement for a Painting Machine
}}, author = {
Deussen, Oliver
and
Lindemeier, Thomas
and
Pirk, Sören
and
Tautzenberger, Mark
}, year = {
2012
}, publisher = {
The Eurographics Association
}, ISSN = {
1816-0859
}, ISBN = {
978-3-905674-43-9
}, DOI = {
/10.2312/COMPAESTH/COMPAESTH12/025-033
} }
Citation