A Procedural Modeling System for the Creation of Huge Models

dc.contributor.authorCubero, Franciscoen_US
dc.contributor.authorMas, Alberten_US
dc.contributor.authorPatow, Gustavoen_US
dc.contributor.editorIsabel Navazo and Gustavo Patowen_US
dc.date.accessioned2013-11-08T10:18:27Z
dc.date.available2013-11-08T10:18:27Z
dc.date.issued2012en_US
dc.description.abstractThis paper presents a new general purpose procedural geometrical modeling system. It is focused on providing flexibility, modularity and scalability. Furthermore, it is taylored to manage huge geometric models, with millions of polygons. An out-of-core memory management system assures that any scene size can be generated during the modeling evolution. This generation is performed by a set of rules and operations on geometrical objects, organized as a directed acyclic graph.en_US
dc.description.seriesinformationSpanish Computer Graphics Conferenceen_US
dc.identifier.isbn978-3-905673-92-0en_US
dc.identifier.urihttps://doi.org/10.2312/LocalChapterEvents/CEIG/CEIG12/123-132en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectI.3.6 [Computer Graphics]en_US
dc.subjectComputer Graphicsen_US
dc.subjectLanguagesen_US
dc.subjectI.3.5 [Computer Graphics]en_US
dc.subjectComputer Graphicsen_US
dc.subjectComputational Geometry and Object Modelingen_US
dc.subjectI.3.5 [Computer Graphics]en_US
dc.subjectComputer Graphicsen_US
dc.subjectThree Dimensional Graphics and Realismen_US
dc.titleA Procedural Modeling System for the Creation of Huge Modelsen_US
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