Incremental Labelling of Voronoi Vertices for Shape Reconstruction

dc.contributor.authorPeethambaran, J.en_US
dc.contributor.authorParakkat, A.D.en_US
dc.contributor.authorTagliasacchi, A.en_US
dc.contributor.authorWang, R.en_US
dc.contributor.authorMuthuganapathy, R.en_US
dc.contributor.editorChen, Min and Benes, Bedrichen_US
dc.date.accessioned2019-03-17T09:57:02Z
dc.date.available2019-03-17T09:57:02Z
dc.date.issued2019
dc.description.abstractWe present an incremental Voronoi vertex labelling algorithm for approximating contours, medial axes and dominant points (high curvature points) from 2D point sets. Though there exist many number of algorithms for reconstructing curves, medial axes or dominant points, a unified framework capable of approximating all the three in one place from points is missing in the literature. Our algorithm estimates the normals at each sample point through poles (farthest Voronoi vertices of a sample point) and uses the estimated normals and the corresponding tangents to determine the spatial locations (inner or outer) of the Voronoi vertices with respect to the original curve. The vertex classification helps to construct a piece‐wise linear approximation to the object boundary. We provide a theoretical analysis of the algorithm for points non‐uniformly (ε‐sampling) sampled from simple, closed, concave and smooth curves. The proposed framework has been thoroughly evaluated for its usefulness using various test data. Results indicate that even sparsely and non‐uniformly sampled curves with outliers or collection of curves are faithfully reconstructed by the proposed algorithm.We present an incremental Voronoi vertex labelling algorithm for approximating contours, medial axes and dominant points (high curvature points) from 2D point sets. Though there exist many number of algorithms for reconstructing curves, medial axes or dominant points, a unified framework capable of approximating all the three in one place from points is missing in the literature. Our algorithm estimates the normals at each sample point through poles (farthest Voronoi vertices of a sample point) and uses the estimated normals and the corresponding tangents to determine the spatial locations (inner or outer) of the Voronoi vertices with respect to the original curve. The vertex classification helps to construct a piece‐wise linear approximation to the object boundary. We provide a theoretical analysis of the algorithm for points non‐uniformly (ε‐sampling) sampled from simple, closed, concave and smooth curves.en_US
dc.description.number1
dc.description.sectionheadersArticles
dc.description.seriesinformationComputer Graphics Forum
dc.description.volume38
dc.identifier.doi10.1111/cgf.13589
dc.identifier.issn1467-8659
dc.identifier.pages521-536
dc.identifier.urihttps://doi.org/10.1111/cgf.13589
dc.identifier.urihttps://diglib.eg.org:443/handle/10.1111/cgf13589
dc.publisher© 2019 The Eurographics Association and John Wiley & Sons Ltd.en_US
dc.subjectcurves and surfaces
dc.subjectmodelling
dc.subjectcomputational geometry
dc.subjectgeometric modelling
dc.subject•Computing methodologies → Computer graphics; Shape analysis; •Theory of computation → Computational geometry
dc.titleIncremental Labelling of Voronoi Vertices for Shape Reconstructionen_US
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