Seamless Texture Atlases

dc.contributor.authorPurnomo, Budirijantoen_US
dc.contributor.authorCohen, Jonathan D.en_US
dc.contributor.authorKumar, Subodhen_US
dc.contributor.editorRoberto Scopigno and Denis Zorinen_US
dc.date.accessioned2014-01-29T09:19:48Z
dc.date.available2014-01-29T09:19:48Z
dc.date.issued2004en_US
dc.description.abstractTexture atlas parameterization provides an effective way to map a variety of color and data attributes from 2D texture domains onto polygonal surface meshes. However, the individual charts of such atlases are typically plagued by noticeable seams. We describe a new type of atlas which is seamless by construction. Our seamless atlas comprises all quadrilateral charts, and permits seamless texturing, as well as per-fragment down-sampling on rendering hardware and polygon simplification. We demonstrate the use of this atlas for capturing appearance attributes and producing seamless renderings.en_US
dc.description.seriesinformationSymposium on Geometry Processingen_US
dc.identifier.isbn3-905673-13-4en_US
dc.identifier.issn1727-8384en_US
dc.identifier.urihttps://doi.org/10.2312/SGP/SGP04/067-076en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectCategories and Subject Descriptors (according to ACM CCS): I.3.5 [Computer Graphics]: Curve, Surface, Solid and Object Representations , I.3.7 [Computer Graphics]: Color, Shading, Shadowing and Textureen_US
dc.titleSeamless Texture Atlasesen_US
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