Smarticles for Sampling and Rendering Implicit Models

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Date
2006
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
Particle systems are a useful way of speeding up the rendering of implicit models and creating effective visualizations of the surface. Surface features, however, can be difficult to see with traditional styles of rendering particles. Therefore particle systems are being developed that use particles to position strokes rather than draw oriented discs or other more traditional particle shapes. Detection of surface features still remains a problem related to the distribution of the particles. In this research a new technique to sample and position strokes for pen-and-ink style rendering of implicit surfaces is presented. Steering and flocking behaviours are employed to direct particles to sample and render in the same pass.
Description

        
@inproceedings{
:10.2312/LocalChapterEvents/TPCG/TPCG06/039-046
, booktitle = {
Theory and Practice of Computer Graphics 2006
}, editor = {
Louise M. Lever and Mary McDerby
}, title = {{
Smarticles for Sampling and Rendering Implicit Models
}}, author = {
Jepp, Pauline
and
Wyvill, Brian
and
Sousa, Mario Costa
}, year = {
2006
}, publisher = {
The Eurographics Association
}, ISBN = {
3-905673-59-2
}, DOI = {
/10.2312/LocalChapterEvents/TPCG/TPCG06/039-046
} }
Citation