Representation of Objects with Sharp Details in Truncated Distance Fields

dc.contributor.authorNovotnĂ˝, Pavolen_US
dc.contributor.authorSrámek, Milosen_US
dc.contributor.editorKlaus Mueller and Thomas Ertl and Eduard Groelleren_US
dc.date.accessioned2014-01-29T17:43:11Z
dc.date.available2014-01-29T17:43:11Z
dc.date.issued2005en_US
dc.description.abstractWe present a new approach for voxelization of implicit solids which contain sharp details. If such objects are processed by common techniques, voxelization artifacts may appear, resulting, among others, in jaggy edges in rendered images. To cope with this problem we proposed a technique called Sharp Details Correction. The main idea is to modify objects during the process of voxelization according to the representability criterion. This means that sharp edges end vertices are rounded to a curvature, which depends on the grid resolution. Thus, we obtain artifact-free voxelized solids which produce alias-free images.en_US
dc.description.seriesinformationVolume Graphics 2005en_US
dc.identifier.isbn3-905673-26-6en_US
dc.identifier.issn1727-8376en_US
dc.identifier.urihttps://doi.org/10.2312/VG/VG05/109-116en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectCategories and Subject Descriptors (according to ACM CCS): I.3.5 [Computer Graphics]: Curve, Surface, Solid, and Object Representationsen_US
dc.titleRepresentation of Objects with Sharp Details in Truncated Distance Fieldsen_US
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