A Quick Rendering Method Using Basis Functions for Interactive Lighting Design

dc.contributor.authorDobashi, Yoshinorien_US
dc.contributor.authorKaneda, Kazufumien_US
dc.contributor.authorNakatani, Hidekien_US
dc.contributor.authorYamashita, Hideoen_US
dc.contributor.authorNishita, Tomoyukien_US
dc.date.accessioned2014-10-21T07:37:47Z
dc.date.available2014-10-21T07:37:47Z
dc.date.issued1995en_US
dc.description.abstractWhen designing interior lighting effects, it is desirable to compare a variety of lighting designs involving different lighting devices and directions of light. It is, however, time-consuming to generate images with many different lighting parameters, taking interreflection into account, because all luminances must be calculated and recalculated. This makes it difficult to design lighting effects interactively. To address this problem, this paper proposes a method of quickly generating images of a given scene illustrating an interreflective environment illuminated by sources with arbitrary luminous intensity distributions. In the proposed method, the luminous intensity ditribution is expressed with basis functions. The proposed method uses a series of spherical harmonic functions as basis functions, and calculates in advance each intensity on surfaces lit by the light sources whose luminous intensity distribution are the same as the spherical harmonic functions. The proposed method makes it possible to generate images so quickly that we can change the luminous intensity distribution interactively. Combining the proposed method with an interactive walk-through that employs intensity mapping, an interactive system for lighting design is implemented. The usefulness of the proposed method is demonstrated by its application to interactive lighting design, where many images are generated by altering lighting devices and/or direction of light.en_US
dc.description.number3en_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.volume14en_US
dc.identifier.doi10.1111/j.1467-8659.1995.cgf143-0229.xen_US
dc.identifier.issn1467-8659en_US
dc.identifier.pages229-240en_US
dc.identifier.urihttps://doi.org/10.1111/j.1467-8659.1995.cgf143-0229.xen_US
dc.publisherBlackwell Science Ltd and the Eurographics Associationen_US
dc.titleA Quick Rendering Method Using Basis Functions for Interactive Lighting Designen_US
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