Adaptive Tessellation for Trimmed NURBS Surface

dc.contributor.authorYingLiang, Maen_US
dc.contributor.authorHewitt, Terryen_US
dc.date.accessioned2015-11-12T07:16:49Z
dc.date.available2015-11-12T07:16:49Z
dc.date.issued2002en_US
dc.description.abstractWe present an adaptive method for tessellating the trimmed NURBS surface in the parametric domain. Given a model space tolerance ε, the algorithm first splits the NURBS surface in both the U and V directions to fit within the bounding box of the outer trimming loop. Then we subdivide the surface into Bézier patches recursively until the control net of the Bézier patch is flat enough and within the tolerance ε. By building up the quadtrees of inner trimming loops, we use the scanline algorithm to remove the patches inside the inner trimming loops. Finally, we close the inner trimming loops with a set of triangles. The resulting tessellation contains both quadrilaterals and triangles.en_US
dc.description.seriesinformationEurographics 2002 - Short Presentationsen_US
dc.identifier.issn1017-4656en_US
dc.identifier.urihttps://doi.org/10.2312/egs.20021011en_US
dc.publisherEurographics Associationen_US
dc.titleAdaptive Tessellation for Trimmed NURBS Surfaceen_US
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