Tracy: A Debugger and System Analyzer for Cross-Platform Graphics Development

dc.contributor.authorKyöstilä, Samien_US
dc.contributor.authorKangas, Kari J.en_US
dc.contributor.authorPulli, Karien_US
dc.contributor.editorDavid Luebke and John Owensen_US
dc.date.accessioned2013-10-28T10:19:23Z
dc.date.available2013-10-28T10:19:23Z
dc.date.issued2008en_US
dc.description.abstractWe describe Tracy, an offline graphics debugging and system analysis toolkit for cross-platform system and application development in mobile graphics. Tracy operates by recording graphics function calls and argument data of unmodified applications into a trace file for offline playback, debugging, and performance analysis. In addition, traces can be edited and converted into platform-independent C files. We pay special attention to real-time performance; our trace compression mechanism allows interactive use of applications even when tracing long, multi-thousand-frame traces in real mobile hardware. We describe the use of the toolkit through real-world use cases such as debugging a visual error or a performance problem in an application, analyzing the application quality, and benchmarking a graphics engine.en_US
dc.description.seriesinformationGraphics Hardwareen_US
dc.identifier.isbn978-3-905674-09-5en_US
dc.identifier.issn1727-3471en_US
dc.identifier.urihttps://doi.org/10.2312/EGGH/EGGH08/001-011en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectCategories and Subject Descriptors (according to ACM CCS): I.3.4 [Computer Graphics]: Graphics Utilities, Software Support; D.2.5 [Software Engineering]: Testing and Debugging, Debugging Aidsen_US
dc.titleTracy: A Debugger and System Analyzer for Cross-Platform Graphics Developmenten_US
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