Space-Time Maps for Virtual Environments

dc.contributor.authorSherstyuk, Andreien_US
dc.contributor.authorTreskunov, Antonen_US
dc.contributor.editorTakuya Nojima and Dirk Reiners and Oliver Staadten_US
dc.date.accessioned2014-12-17T13:12:32Z
dc.date.available2014-12-17T13:12:32Z
dc.date.issued2014en_US
dc.description.abstractTerrain image maps are widely used in 3D Virtual Environments, including games, online social worlds, and Virtual Reality systems, for controlling elevation of ground-bound travelers and other moving objects. By making use of all available color channels in the terrain image, it is possible to encode important information related to travel, such as presence of obstacles, directly into the image. This information can be retrieved in real time, for collision detection and avoidance, at flat cost of accessing pixel values from the image memory. We take this idea of overloading terrain maps even further and introduce time maps, where pixels can also define the rate of time, for each player at given location. In this concept work, we present a general mechanism of encoding the rate of time into a terrain image and discuss a number of applications that may benefit from making time rate location specific. Also, we offer some insights how such space-time maps can be integrated into existing game engines.en_US
dc.description.sectionheadersManipulation and Head-Mounted Displaysen_US
dc.description.seriesinformationICAT-EGVE 2014 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environmentsen_US
dc.identifier.isbn978-3-905674-65-1en_US
dc.identifier.issn1727-530Xen_US
dc.identifier.urihttps://doi.org/10.2312/ve.20141363en_US
dc.identifier.urihttps://diglib.eg.org/handle/10.2312/ve.20141363.045-048
dc.publisherThe Eurographics Associationen_US
dc.subjectH.5.1 [Computer Graphics]en_US
dc.subjectMultimedia Information Systemsen_US
dc.subjectArtificialen_US
dc.subjectaugmenteden_US
dc.subjectand virtual realitiesen_US
dc.titleSpace-Time Maps for Virtual Environmentsen_US
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