An Efficient Interpolation Approach for Low Cost Unrestrained Gaze Tracking in 3D Space

dc.contributor.authorScheel, Christianen_US
dc.contributor.authorIslam, A. B. M. Tariqulen_US
dc.contributor.authorStaadt, Oliveren_US
dc.contributor.editorDirk Reiners and Daisuke Iwai and Frank Steinickeen_US
dc.date.accessioned2016-12-07T07:38:13Z
dc.date.available2016-12-07T07:38:13Z
dc.date.issued2016
dc.description.abstractWe present a first attempt to use interpolation based approach to combine a mobile eye tracker with an external tracking system to obtain a 3D gaze vector for a freely moving user. Our method captures calibration points of varying distances, pupil positions and head positions/orientations while the user can move freely within the range of the external tracking system. For this approach, it is not necessary to know the position of the eye or the orientation of the eye coordinate system. In addition to the calibration of the external tracking system, we can calibrate the head-tracked eye tracker in a one-step process which only requires the user to look at the calibration points. Here, we don’t need any extra calibration of the eye tracker, because the raw pupil position from the eye tracker can be used. Moreover, we use low cost tracking hardware which might be affordable to a wide range of application setups. Our experiment and evaluation show that the average accuracy of the visual angle is better than 0.85 degree under unrestrained head movement with a relatively low cost system.en_US
dc.description.sectionheadersFor Your Eyes Only I
dc.description.seriesinformationICAT-EGVE 2016 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments
dc.identifier.doi10.2312/egve.20161427
dc.identifier.isbn978-3-03868-012-3
dc.identifier.issn1727-530X
dc.identifier.pages1-8
dc.identifier.urihttps://doi.org/10.2312/egve.20161427
dc.identifier.urihttps://diglib.eg.org:443/handle/10.2312/egve20161427
dc.publisherThe Eurographics Associationen_US
dc.subjectI.4.8 [Image Processing and Computer Vision]
dc.subjectScene Analysis
dc.subjectTracking
dc.subjectSensor fusion
dc.subjectI.3.6 [Computer Graphics]
dc.subjectMethodology and Techniques
dc.subjectInteraction techniques
dc.titleAn Efficient Interpolation Approach for Low Cost Unrestrained Gaze Tracking in 3D Spaceen_US
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