Viewing and Rendering Processor for a Volume Visualization System

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Date
1989
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
The architecture and the hardware realization of the 3D Viewing and Rendering Pro­ cessor is presented. This processor is a component of the Cube architecture, developed primarily for volume visualiza.tion. The processor generates 2D shaded orthographic, parallel, and perspective projections of the volumetric image of n 3 vox­ els in O(n210gn) time. This performance is attributed to a unique skewed memory organization, a special ray projection bus, an extended viewing architecture, and a new congradient shading technique. A reduced-resolution prototype has been real­ ized in hardware using printed circuit board technology and has been running in true real time. Currently, a VLSI version of the prototype is being tested.
Description

        
@inproceedings{
:10.2312/EGGH/EGGH89/171-178
, booktitle = {
Eurographics Workshop on Graphics Hardware
}, editor = {
Richard Grimsdale and Wolfgang Strasser
}, title = {{
Viewing and Rendering Processor for a Volume Visualization System
}}, author = {
Kaufman, A.
and
Bakalash, R.
and
Cohen, D.
}, year = {
1989
}, publisher = {
The Eurographics Association
}, ISSN = {
1727-3471
}, ISBN = {
ISBN 3-540-53473-3
}, DOI = {
/10.2312/EGGH/EGGH89/171-178
} }
Citation