Recovering a Smooth Boundary Representation from an Edge Quadtree and from a Face Octree

dc.contributor.authorPla-Garcia, N.en_US
dc.date.accessioned2014-10-21T07:32:15Z
dc.date.available2014-10-21T07:32:15Z
dc.date.issued1994en_US
dc.description.abstractThe Face Octrees are a representation scheme which is very suitable to represent both smooth free form surfaces and solids with smooth boundary, as well as, to perform operations among them. However, the Face Octree representation is non continuous, thus an algorithm to convert this model to a boundary representation can be necessary. The conversion algorithm makes the advantages of this scheme really significant. The current paper is involved in the conversion from the Face Octrees model to a smooth boundary representation. However, first the planar case is treated.en_US
dc.description.number4en_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.volume13en_US
dc.identifier.doi10.1111/1467-8659.1340189en_US
dc.identifier.issn1467-8659en_US
dc.identifier.pages189-198en_US
dc.identifier.urihttps://doi.org/10.1111/1467-8659.1340189en_US
dc.publisherBlackwell Science Ltd and the Eurographics Associationen_US
dc.titleRecovering a Smooth Boundary Representation from an Edge Quadtree and from a Face Octreeen_US
Files
Collections