Physics-based Augmented Reality for 3D Deformable Object

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Date
2012
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Volume Title
Publisher
The Eurographics Association
Abstract
This paper introduces an original method to perform augmented or mixed reality on deformable objects. Compared to state-of-the-art techniques, our method is able to track deformations of volumetric objects and not only surfacic objects. A flexible framework that relies on the combination of a 3D motion estimation and a physicsbased deformable model used as a regularization and interpolation step allows to perform a non-rigid and robust registration. Results are exposed, based on computer-generated datasets and video sequences of real environments in order to assess the relevance of our approach.
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@inproceedings{
:10.2312/PE/vriphys/vriphys12/031-038
, booktitle = {
Workshop on Virtual Reality Interaction and Physical Simulation
}, editor = {
Jan Bender and Arjan Kuijper and Dieter W. Fellner and Eric Guerin
}, title = {{
Physics-based Augmented Reality for 3D Deformable Object
}}, author = {
Haouchine, Nazim
and
Dequidt, Jérémie
and
Kerrien, Erwan
and
Berger, Marie-Odile
and
Cotin, Stéphane
}, year = {
2012
}, publisher = {
The Eurographics Association
}, ISBN = {
978-3-905673-96-8
}, DOI = {
/10.2312/PE/vriphys/vriphys12/031-038
} }
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