A Fast Simulation Method Using SPH and Wavelet for Sub-Particle-Scale Turbulent Flow

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Date
2011
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Volume Title
Publisher
The Eurographics Association
Abstract
This paper presents a fast simulation method for turbulent flow which uses a particle method and wavelet analysis. To simulate fluid flow, the method uses smoothed particle hydrodynamics (SPH), which discretizes the fluid into a collection of particles, and detects regions where turbulent flow will occur by using wavelet analysis without a spatial grid. By taking the curl of wavelet noise, the turbulent flow is then appended as a divergence-free turbulence velocity field. Additionally, by using vortex subparticles, which characterize the vortex features of turbulence, a subparticle-scale representation of turbulent flow is proposed. Implementing almost all processes on a graphics processing unit (GPU), simulations are performed in near real time.
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@inproceedings{
:10.2312/PE/PG/PG2011short/067-072
, booktitle = {
Pacific Graphics Short Papers
}, editor = {
Bing-Yu Chen and Jan Kautz and Tong-Yee Lee and Ming C. Lin
}, title = {{
A Fast Simulation Method Using SPH and Wavelet for Sub-Particle-Scale Turbulent Flow
}}, author = {
Fujisawa, Makoto
and
Mimura, Go
and
Amano, Toshiyuki
and
Miyazaki, Jun
and
Kato, Hirokazu
}, year = {
2011
}, publisher = {
The Eurographics Association
}, ISBN = {
978-3-905673-84-5
}, DOI = {
/10.2312/PE/PG/PG2011short/067-072
} }
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