Efficient Remote Rendering Using Equirectangular Projection

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Date
2017
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
Presenting high quality Virtual Reality (VR) experiences on head-mounted displays (HMDs) requires significant computational requirements. To ensure a high-fidelity experience, the displayed images must be highly accurate, detailed and respond with a very low latency. In order to achieve high-fidelity realistic experiences, advantage needs to be taken of remote high performance computing resources. This paper presents a novel method of streaming high-fidelity graphics content from a remote physically accurate renderer to an HMD. In particular, an equirectangular projection is transmitted from the cloud to a client, so that latency-free 360° observations can be made within a viewpoint.
Description

        
@inproceedings{
10.2312:cgvc.20171278
, booktitle = {
Computer Graphics and Visual Computing (CGVC)
}, editor = {
Tao Ruan Wan and Franck Vidal
}, title = {{
Efficient Remote Rendering Using Equirectangular Projection
}}, author = {
McNamee, Josh
and
Debattista, Kurt
and
Chalmers, Alan
}, year = {
2017
}, publisher = {
The Eurographics Association
}, ISBN = {
978-3-03868-050-5
}, DOI = {
10.2312/cgvc.20171278
} }
Citation