Cards, Charts, and Strategy: A Game-Based Approach to Data Visualization for Pattern
dc.contributor.author | Boucher, Alena | en_US |
dc.contributor.author | Stoiber, Christina | en_US |
dc.contributor.editor | Stoiber,Christina | en_US |
dc.contributor.editor | Boucher,Magdalena | en_US |
dc.contributor.editor | Keck,Mandy | en_US |
dc.contributor.editor | Amabili,Lorenzo | en_US |
dc.contributor.editor | Raidou,Renata G. | en_US |
dc.contributor.editor | Filipov,Velitchko | en_US |
dc.contributor.editor | Oliveira,Victor | en_US |
dc.contributor.editor | Schetinger,Victor | en_US |
dc.contributor.editor | Aigner,Wolfgang | en_US |
dc.date.accessioned | 2025-05-26T07:17:19Z | |
dc.date.available | 2025-05-26T07:17:19Z | |
dc.date.issued | 2025 | |
dc.description.abstract | In today's society, the ability to read and interpret data visualizations has become a critical skill in both professional and academic contexts. Therefore, fostering visualization literacy from an early stage is essential in teaching students to understand and interpret different types data visualizations. Research highlights gamification as an effective method for enhancing visualization literacy by promoting active learning and motivating learners of all ages. In this context, a card game has been developed to challenge players to identify the most appropriate visualization type for different given datasets. This educational card game aims to deepen understanding and practical application of data visualization concepts while maintaining an engaging and interactive experience for learners. | en_US |
dc.description.sectionheaders | Papers | |
dc.description.seriesinformation | EuroVis Workshop on Visualization Play, Games, and Activities | |
dc.identifier.doi | 10.2312/visgames.20251162 | |
dc.identifier.isbn | 978-3-03868-290-5 | |
dc.identifier.pages | 4 pages | |
dc.identifier.uri | https://doi.org/10.2312/visgames.20251162 | |
dc.identifier.uri | https://diglib.eg.org/handle/10.2312/visgames20251162 | |
dc.publisher | The Eurographics Association | en_US |
dc.rights | Attribution 4.0 International License | |
dc.rights.uri | https://creativecommons.org/licenses/by/4.0/ | |
dc.subject | CCS Concepts: Human-centered computing → Visualization design and evaluation methods; Applied computing → Interactive learning environments; Computing methodologies → Data visualization; Game design and development | |
dc.subject | Human centered computing → Visualization design and evaluation methods | |
dc.subject | Applied computing → Interactive learning environments | |
dc.subject | Computing methodologies → Data visualization | |
dc.subject | Game design and development | |
dc.title | Cards, Charts, and Strategy: A Game-Based Approach to Data Visualization for Pattern | en_US |
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