Automatic Integration of Facade Textures into 3D Building Models with a Projective Geometry Based Line Clustering

dc.contributor.authorLee, Sung Chunen_US
dc.contributor.authorJung, Soon Kien_US
dc.contributor.authorNevatia, Ramen_US
dc.date.accessioned2015-02-16T11:47:44Z
dc.date.available2015-02-16T11:47:44Z
dc.date.issued2002en_US
dc.description.abstractVisualization of city scenes is important for many applications including entertainment and urban mission planning. Models covering wide areas can be efficiently constructed from aerial images. However, only roof details are visible from aerial views; ground views are needed to provide details of the building facades for high quality 'fly-through' visualization or simulation applications. We present an automatic method of integrating facade textures from ground view images into 3D building models for urban site modeling. We first segment the input image into building facade regions using a hybrid feature extraction method, which combines global feature extraction with Hough transform on an adaptively tessellated Gaussian Sphere and local region segmentation. We estimate the external camera parameters by using the corner points of the extracted facade regions to integrate the facade textures into the 3D building models. We validate our approach with a set of experiments on some urban sites.Categories and Subject Descriptors (according to ACM CCS): I.3.3 [Computer Graphics]: Modeling packagesen_US
dc.description.number3en_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.volume21en_US
dc.identifier.doi10.1111/1467-8659.00701en_US
dc.identifier.issn1467-8659en_US
dc.identifier.pages511-519en_US
dc.identifier.urihttps://doi.org/10.1111/1467-8659.00701en_US
dc.publisherBlackwell Publishers, Inc and the Eurographics Associationen_US
dc.titleAutomatic Integration of Facade Textures into 3D Building Models with a Projective Geometry Based Line Clusteringen_US
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