Bézier Shell Finite Element for Interactive Surgical Simulation

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Date
2012
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Volume Title
Publisher
The Eurographics Association
Abstract
There is a strong need, in surgical simulations, for physically based deformable model of thin or hollow structures. The use of shell theory allows to have a well-founded formulation resulting from continuum mechanics of thin objects. However, this formulation asks for second order spatial derivatives so requires the use of complex elements. In this paper, we present a new way of building the interpolation: First, we use the trianular cubic Bézier shell to allow for a good continuity inside and between the elements and second, we build a kinematic mapping to reduce the degrees of freedom of the element from 10 control points with 3 Degrees of Freedom (
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@inproceedings{
:10.2312/PE/vriphys/vriphys12/107-116
, booktitle = {
Workshop on Virtual Reality Interaction and Physical Simulation
}, editor = {
Jan Bender and Arjan Kuijper and Dieter W. Fellner and Eric Guerin
}, title = {{
Bézier Shell Finite Element for Interactive Surgical Simulation
}}, author = {
Golembiovský, Tomá¹
and
Duriez, Christian
}, year = {
2012
}, publisher = {
The Eurographics Association
}, ISBN = {
978-3-905673-96-8
}, DOI = {
/10.2312/PE/vriphys/vriphys12/107-116
} }
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