Reconstructing Complex Indoor Environments with Arbitrary Wall Orientations

dc.contributor.authorMura, Claudioen_US
dc.contributor.authorVillanueva, Alberto Jaspeen_US
dc.contributor.authorMattausch, Oliveren_US
dc.contributor.authorGobbetti, Enricoen_US
dc.contributor.authorPajarola, Renatoen_US
dc.contributor.editorMathias Paulin and Carsten Dachsbacheren_US
dc.date.accessioned2014-12-16T07:10:03Z
dc.date.available2014-12-16T07:10:03Z
dc.date.issued2014en_US
dc.description.abstractReconstructing the architectural shape of interiors is a problem that is gaining increasing attention in the field of computer graphics. Some solutions have been proposed in recent years, but cluttered environments with multiple rooms and non-vertical walls still represent a challenge for state-of-the-art methods. We propose an occlusionsaware pipeline that extends current solutions to work with complex environments with arbitrary wall orientations.en_US
dc.description.seriesinformationEurographics 2014 - Postersen_US
dc.identifier.issn1017-4656en_US
dc.identifier.urihttps://doi.org/10.2312/egp.20141069en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectI.3.5 [Computer Graphics]en_US
dc.subjectComputational Geometry and Object Modelingen_US
dc.subjectBoundary representationsen_US
dc.subjectCurveen_US
dc.subjectsurfaceen_US
dc.subjectsoliden_US
dc.subjectand object representationsen_US
dc.titleReconstructing Complex Indoor Environments with Arbitrary Wall Orientationsen_US
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