Expressive Illumination of Foliage Based on Implicit Surfaces

dc.contributor.authorLuft, Thomasen_US
dc.contributor.authorBalzer, Michaelen_US
dc.contributor.authorDeussen, Oliveren_US
dc.contributor.editorD. Ebert and S. Merillouen_US
dc.date.accessioned2014-01-27T17:13:53Z
dc.date.available2014-01-27T17:13:53Z
dc.date.issued2007en_US
dc.description.abstractThis paper presents an approach for vivid representations of foliage based on implicit surfaces. It approximates the complex lighting interaction within the foliage and enables a clear illustration of its general shape and local density, thus supporting the three-dimensional depth cue of the viewer. Due to its straightforward implementation as a preprocessing step that only adjusts the normal vectors of the geometry, this method has no additional memory requirements during the rendering process, and is especially applicable to real-time visualizations.en_US
dc.description.seriesinformationEurographics Workshop on Natural Phenomenaen_US
dc.identifier.isbn978-3-905673-49-4en_US
dc.identifier.issn1816-0867en_US
dc.identifier.urihttps://doi.org/10.2312/NPH/NPH07/071-078en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectCategories and Subject Descriptors (according to ACM CCS): I.3.5 [Computer Graphics]: Computational Geometry and Object Modeling I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realismen_US
dc.titleExpressive Illumination of Foliage Based on Implicit Surfacesen_US
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