Level of Detail Flow Simulation

dc.contributor.authorKlar, Gergelyen_US
dc.contributor.editorKaterina Mania and Eric Reinharden_US
dc.date.accessioned2015-07-13T09:53:31Z
dc.date.available2015-07-13T09:53:31Z
dc.date.issued2008en_US
dc.description.abstractIn this paper we present a framework to simulate visually plausible large scale flow of fluids or smoke. To maintain real-time speed, we define the simulation over a coarse grid which is refined with a more detailed grid at places where fine details may emerge, like around moving obstacles. The detailed grids also act as fixed frames of reference to the surrounded obstacles to prevent the need for working with moving boundaries in the flow.en_US
dc.description.sectionheadersSimulationen_US
dc.description.seriesinformationEurographics 2008 - Short Papersen_US
dc.identifier.doi10.2312/egs.20081038en_US
dc.identifier.pages127-130en_US
dc.identifier.urihttps://doi.org/10.2312/egs.20081038en_US
dc.publisherThe Eurographics Associationen_US
dc.titleLevel of Detail Flow Simulationen_US
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