Non-Orthogonal Reduction for Rendering Fluorescent Materials in Non-Spectral Engines

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Date
2024
Journal Title
Journal ISSN
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Publisher
The Eurographics Association and John Wiley & Sons Ltd.
Abstract
We propose a method to accurately handle fluorescence in a non-spectral (e.g., tristimulus) rendering engine, showcasing color-shifting and increased luminance effects. Core to our method is a principled reduction technique that encodes the reradiation into a low-dimensional matrix working in the space of the renderer's Color Matching Functions (CMFs). Our process is independent of a specific CMF set and allows for the addition of a non-visible ultraviolet band during light transport. Our representation visually matches full spectral light transport for measured fluorescent materials even for challenging illuminants.
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@article{
10.1111:cgf.15150
, journal = {Computer Graphics Forum}, title = {{
Non-Orthogonal Reduction for Rendering Fluorescent Materials in Non-Spectral Engines
}}, author = {
Fichet, Alban
and
Belcour, Laurent
and
Barla, Pascal
}, year = {
2024
}, publisher = {
The Eurographics Association and John Wiley & Sons Ltd.
}, ISSN = {
1467-8659
}, DOI = {
10.1111/cgf.15150
} }
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