Stochastic Depth Buffer Compression using Generalized Plane Encoding

Loading...
Thumbnail Image
Date
2013
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association and Blackwell Publishing Ltd.
Abstract
In this paper, we derive compact representations of the depth function for a triangle undergoing motion or defocus blur. Unlike a static primitive, where the depth function is planar, the depth function is a rational function in time and the lens parameters. Furthermore, we show how these compact depth functions can be used to design an efficient depth buffer compressor/decompressor, which significantly lowers total depth buffer bandwidth usage for a range of test scenes. In addition, our compressor/decompressor is simpler in the number of operations needed to execute, which makes our algorithm more amenable for hardware implementation than previous methods
Description

        
@article{
:10.1111/cgf.12030
, journal = {Computer Graphics Forum}, title = {{
Stochastic Depth Buffer Compression using Generalized Plane Encoding
}}, author = {
Andersson, Magnus
and
Munkberg, Jacob
and
Akenine-Möller, Tomas
}, year = {
2013
}, publisher = {
The Eurographics Association and Blackwell Publishing Ltd.
}, ISSN = {
1467-8659
}, DOI = {
/10.1111/cgf.12030
} }
Citation