Surface Reconstruction based on Lower Dimensional Localized Delaunay Triangulation

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Date
2000
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Blackwell Publishers Ltd and the Eurographics Association
Abstract
We present a fast, memory efficient algorithm that generates a manifold triangular mesh S passing through a set of unorganized points P R 3. Nothing is assumed about the geometry, topology or presence of boundaries in the data set except that P is sampled from a real manifold surface. The speed of our algorithm is derived from a projection-based approach we use to determine the incident faces on a point. We define our sampling criteria to sample the surface and guarantee a topologically correct mesh after surface reconstruction for such a sampled surface. We also present a new algorithm to find the normal at a vertex, when the surface is sampled according our given criteria. We also present results of our surface reconstruction using our algorithm on unorganized point clouds of various models.
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@article{
10.1111:1467-8659.00439
, journal = {Computer Graphics Forum}, title = {{
Surface Reconstruction based on Lower Dimensional Localized Delaunay Triangulation
}}, author = {
Gopi, M.
and
Krishnan, S.
and
Silva, C.T.
}, year = {
2000
}, publisher = {
Blackwell Publishers Ltd and the Eurographics Association
}, ISSN = {
1467-8659
}, DOI = {
10.1111/1467-8659.00439
} }
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