Representation of Pseudo Inter-reflection and Transparency by Considering Characteristics of Human Vision

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Date
2002
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Publisher
Blackwell Publishers, Inc and the Eurographics Association
Abstract
We have succeeded in developing a quick and fully automated system that can generate photo-realistic 3D CG data based on a real object. A major factor in this success comes from our findings through psychophysical experiments that human observers do not have an accurate idea of what should be actually reflected as inter-reflections on the surface of an object. Taking advantage of this characteristic of human vision, we propose a new inter-reflection representation technique in which inter-reflections are simulated by allowing the same quantity of reflection components as there are in the background to pass through the object. Since inter-reflection and transparency are calculated by the same algorithm, our system can capture 3D CG data from various real objects having a strong inter-reflection, such as plastic and porcelain items or translucent glass and acrylic resin objects. The synthetic images from the 3D CG data generated with this pseudo inter-reflection and transparency look very natural. In addition, the 3D CG data and synthetic images are produced quickly at a lower cost.
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@article{
10.1111:1467-8659.t01-1-00700
, journal = {Computer Graphics Forum}, title = {{
Representation of Pseudo Inter-reflection and Transparency by Considering Characteristics of Human Vision
}}, author = {
Matsuoka, H.
and
Takeuchi, T.
and
Kitazawa, H.
and
Onozawa, A.
}, year = {
2002
}, publisher = {
Blackwell Publishers, Inc and the Eurographics Association
}, ISSN = {
1467-8659
}, DOI = {
10.1111/1467-8659.t01-1-00700
} }
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