Collision Detection for Deformable Objects

dc.contributor.authorTeschner, M.en_US
dc.contributor.authorKimmerle, S.en_US
dc.contributor.authorHeidelberger, B.en_US
dc.contributor.authorZachmann, G.en_US
dc.contributor.authorRaghupathi, L.en_US
dc.contributor.authorFuhrmann, A.en_US
dc.contributor.authorCani, M.-P.en_US
dc.contributor.authorFaure, F.en_US
dc.contributor.authorMagnenat-Thalmann, N.en_US
dc.contributor.authorStrasser, W.en_US
dc.contributor.authorVolino, P.en_US
dc.date.accessioned2015-11-12T08:10:43Z
dc.date.available2015-11-12T08:10:43Z
dc.date.issued2004en_US
dc.description.abstractInteractive environments for dynamically deforming objects play an important role in surgery simulation and entertainment technology. These environments require fast deformable models and very efficient collision handling techniques. While collision detection for rigid bodies is well-investigated, collision detection for deformable objects introduces additional challenging problems. This paper focusses on these aspects and summarizes recent research in the area of deformable collision detection. Various approaches based on bounding volume hierarchies, distance fields, and spatial partitioning are discussed. Further, image-space techniques and stochastic methods are considered. Applications in cloth modeling and surgical simulation are presented.en_US
dc.description.seriesinformationEurographics 2004 - STARsen_US
dc.identifier.issn1017-4656en_US
dc.identifier.urihttps://doi.org/10.2312/egst.20041028en_US
dc.publisherEurographics Associationen_US
dc.titleCollision Detection for Deformable Objectsen_US
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