Interaction-Dependent Semantics for Illustrative Volume Rendering

dc.contributor.authorRautek, Peteren_US
dc.contributor.authorBruckner, Stefanen_US
dc.contributor.authorGröller, M. Eduarden_US
dc.contributor.editorA. Vilanova, A. Telea, G. Scheuermann, and T. Moelleren_US
dc.date.accessioned2014-02-21T18:45:07Z
dc.date.available2014-02-21T18:45:07Z
dc.date.issued2008en_US
dc.description.abstractIn traditional illustration the choice of appropriate styles and rendering techniques is guided by the intention of the artist. For illustrative volume visualizations it is difficult to specify the mapping between the 3D data and the visual representation that preserves the intention of the user. The semantic layers concept establishes this mapping with a linguistic formulation of rules that directly map data features to rendering styles. With semantic layers fuzzy logic is used to evaluate the user defined illustration rules in a preprocessing step. In this paper we introduce interaction-dependent rules that are evaluated for each frame and are therefore computationally more expensive. Enabling interaction-dependent rules, however, allows the use of a new class of semantics, resulting in more expressive interactive illustrations. We show that the evaluation of the fuzzy logic can be done on the graphics hardware enabling the efficient use of interaction-dependent semantics. Further we introduce the flat rendering mode and discuss how different rendering parameters are influenced by the rule base. Our approach provides high quality illustrative volume renderings at interactive frame rates, guided by the specification of illustration rules.en_US
dc.description.number3en_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.volume27en_US
dc.identifier.issn1467-8659en_US
dc.identifier.urihttps://doi.org/10.1111/j.1467-8659.2008.01216.xen_US
dc.publisherThe Eurographics Association and Blackwell Publishing Ltd.en_US
dc.titleInteraction-Dependent Semantics for Illustrative Volume Renderingen_US
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