PointWorks: Abstraction and Rendering of Sparsely Scanned Outdoor Environments

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Date
2004
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
This paper describes a system, dubbed PointWorks, for rendering three-dimensionally digitized outdoor environments in non-photorealistic rendering styles. The challenge in rendering scanned outdoor environments is accommodating their inaccuracy, incompleteness, and large size to deliver a smooth animation without suggesting the underlying data deficiency. The key method discussed in this paper is employing artistic drawing techniques to illustrate features of varying importance and accuracy. We employ a point-based representation of the scanned environment and operate directly on point-based models for abstraction and rendering. We develop a framework for producing mainly two artistic styles: painterly and profile lines. Strategies have also been employed to leverage modern graphics hardware for achieving interactive rendering of large scenes.
Description

        
@inproceedings{
:10.2312/EGWR/EGSR04/045-052
, booktitle = {
Eurographics Workshop on Rendering
}, editor = {
Alexander Keller and Henrik Wann Jensen
}, title = {{
PointWorks: Abstraction and Rendering of Sparsely Scanned Outdoor Environments
}}, author = {
Xu, Hui
and
Gossett, Nathan
and
Chen, Baoquan
}, year = {
2004
}, publisher = {
The Eurographics Association
}, ISSN = {
1727-3463
}, ISBN = {
3-905673-12-6
}, DOI = {
/10.2312/EGWR/EGSR04/045-052
} }
Citation