Exploring Distant Objects with Augmented Reality

dc.contributor.authorTatzgern, Markusen_US
dc.contributor.authorGrasset, Raphaelen_US
dc.contributor.authorVeas, Eduardoen_US
dc.contributor.authorKalkofen, Denisen_US
dc.contributor.authorSeichter, Hartmuten_US
dc.contributor.authorSchmalstieg, Dieteren_US
dc.contributor.editorBetty Mohler and Bruno Raffin and Hideo Saito and Oliver Staadten_US
dc.date.accessioned2014-01-27T11:30:42Z
dc.date.available2014-01-27T11:30:42Z
dc.date.issued2013en_US
dc.description.abstractAugmented reality (AR) enables users to retrieve additional information about the real world objects and locations. Exploring such location-based information in AR requires physical movement to different viewpoints, which may be tiring and even infeasible when viewpoints are out of reach. In this paper, we present object-centric exploration techniques for handheld AR that allow users to access information freely using a virtual copy metaphor to explore large real world objects. We evaluated our interfaces in controlled conditions and collected first experiences in a real world pilot study. Based on our findings, we put forward design recommendations that should be considered by future generations of location-based AR browsers, 3D tourist guides, or in situated urban planning.en_US
dc.description.seriesinformationJoint Virtual Reality Conference of EGVE - EuroVRen_US
dc.identifier.isbn978-3-905674-47-7en_US
dc.identifier.issn1727-530Xen_US
dc.identifier.urihttps://doi.org/10.2312/EGVE.JVRC13.049-056en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectH.5.1 [Information Interfaces and Presentation]en_US
dc.subjectMultimedia Information Systemsen_US
dc.subjectArtificialen_US
dc.subjectaugmenteden_US
dc.subjectvirtual realities H.5.2 [Information Interfaces and Presentation]en_US
dc.subjectUser Interfacesen_US
dc.subjectEvaluation/methodologyen_US
dc.titleExploring Distant Objects with Augmented Realityen_US
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