Computational Fabrication and Display of Material Appearance

dc.contributor.authorHullin, Matthias B.en_US
dc.contributor.authorIhrke, Ivoen_US
dc.contributor.authorHeidrich, Wolfgangen_US
dc.contributor.authorWeyrich, Timen_US
dc.contributor.authorDamberg, Gerwinen_US
dc.contributor.authorFuchs, Martinen_US
dc.contributor.editorM. Sbert and L. Szirmay-Kalosen_US
dc.date.accessioned2014-01-26T15:06:24Z
dc.date.available2014-01-26T15:06:24Z
dc.date.issued2013en_US
dc.description.abstractAfter decades of research on digital representations of material and object appearance, computer graphics has more recently turned to the problem of creating physical artifacts with controllable appearance characteristics. While this work has mostly progressed in two parallel streams - display technologies as well as novel fabrication processes - we believe there is a large overlap and the potential for synergies between these two approaches. In this report, we summarize research efforts from the worlds of fabrication display, and categorize the different approaches into a common taxonomy. We believe that this report can serve as a basis for systematic exploration of the design space in future research.en_US
dc.description.seriesinformationEurographics 2013 - State of the Art Reportsen_US
dc.identifier.issn1017-4656en_US
dc.identifier.urihttps://doi.org/10.2312/conf/EG2013/stars/137-153en_US
dc.publisherThe Eurographics Associationen_US
dc.titleComputational Fabrication and Display of Material Appearanceen_US
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