Persepolis: Recovering history with a handheld camera

dc.contributor.authorSainz, M.en_US
dc.contributor.authorSusin, A.en_US
dc.contributor.authorCervantes, A.en_US
dc.contributor.authorBagherzadeh, N.en_US
dc.date.accessioned2015-11-12T07:55:17Z
dc.date.available2015-11-12T07:55:17Z
dc.date.issued2003en_US
dc.description.abstractIn this paper we present new improvements to our novel pipeline for image based modeling of objects using a camcorder. Our system takes an uncalibrated sequence of images recorded around a scene, it automatically recovers the underlying 3D structure and camera path and then a volumetric scene reconstruction is performed using a hardware accelerated voxel carving approach. Finally a triangular mesh is obtained and the available information from the images is combined to generate a full 3D photo-realistic reconstruction. As an application, we use this system to reconstruct parts of the archeological site of Persepolis (Iran).en_US
dc.description.seriesinformationEurographics 2003 - Postersen_US
dc.identifier.issn1017-4656en_US
dc.identifier.urihttps://doi.org/10.2312/egp.20031029en_US
dc.publisherEurographics Associationen_US
dc.titlePersepolis: Recovering history with a handheld cameraen_US
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