An Efficient Parallel Ray Tracing Scheme for Highly Parallel Architectures

Loading...
Thumbnail Image
Date
1990
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
The production of realistic image generated by computer requires a huge amount of computation and a large memory capacity. The use of highly parallel com­ puters allows this process to be performed faster. Distributed memory parallel computers (DMPCs), such as hypercubes or transputer-based machines, offer an attractive perfor­ mance/cost ratio when the load balancing has been balance and the partition of the data domain has been performed. This paper presents a parallel ray tracing algorithm for DMPC using a Shared Virtual Memory (SVM) which solves these two classical problems. This algorithm has been implemented on a hypercube iPSC/2 and results are given.
Description

        
@inproceedings{
:10.2312/EGGH/EGGH90/093-106
, booktitle = {
Eurographics Workshop on Graphics Hardware
}, editor = {
Richard Grimsdale and Arie Kaufman
}, title = {{
An Efficient Parallel Ray Tracing Scheme for Highly Parallel Architectures
}}, author = {
Badouel, Didier
and
Priol, Thierry
}, year = {
1990
}, publisher = {
The Eurographics Association
}, ISSN = {
1727-3471
}, ISBN = {
3-540-54291-4
}, DOI = {
/10.2312/EGGH/EGGH90/093-106
} }
Citation