Interactive Meso-scale Simulation of Skyscapes

dc.contributor.authorVimont, Ulysseen_US
dc.contributor.authorGain, Jamesen_US
dc.contributor.authorLastic, Mauden_US
dc.contributor.authorCordonnier, Guillaumeen_US
dc.contributor.authorAbiodun, Babatundeen_US
dc.contributor.authorCani, Marie-Pauleen_US
dc.contributor.editorPanozzo, Daniele and Assarsson, Ulfen_US
dc.date.accessioned2020-05-24T12:54:15Z
dc.date.available2020-05-24T12:54:15Z
dc.date.issued2020
dc.description.abstractAlthough an important component of natural scenes, the representation of skyscapes is often relatively simplistic. This can be largely attributed to the complexity of the thermodynamics underpinning cloud evolution and wind dynamics, which make interactive simulation challenging.We address this problem by introducing a novel layered model that encompasses both terrain and atmosphere, and supports efficient meteorological simulations. The vertical and horizontal layer resolutions can be tuned independently, while maintaining crucial inter-layer thermodynamics, such as convective circulation and land-air transfers of heat and moisture. In addition, we introduce a cloud-form taxonomy for clustering, classifying and upsampling simulation cells to enable visually plausible, finely-sampled volumetric rendering. As our results demonstrate, this pipeline allows interactive simulation followed by up-sampled rendering of extensive skyscapes with dynamic clouds driven by consistent wind patterns. We validate our method by reproducing characteristic phenomena such as diurnal shore breezes, convective cells that contribute to cumulus cloud formation, and orographic effects from moist air driven upslope.en_US
dc.description.number2
dc.description.sectionheadersSimulation of Fractures, Skyscapes, and Dendritic Paintings
dc.description.seriesinformationComputer Graphics Forum
dc.description.volume39
dc.identifier.doi10.1111/cgf.13954
dc.identifier.issn1467-8659
dc.identifier.pages585-596
dc.identifier.urihttps://doi.org/10.1111/cgf.13954
dc.identifier.urihttps://diglib.eg.org:443/handle/10.1111/cgf13954
dc.publisherThe Eurographics Association and John Wiley & Sons Ltd.en_US
dc.rightsAttribution 4.0 International License
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/
dc.subjectEulerian simulation
dc.subjectprocedural modeling
dc.titleInteractive Meso-scale Simulation of Skyscapesen_US
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