Automatic Reconstruction of Virtual Heritage Sites

dc.contributor.authorRodrigues, Nunoen_US
dc.contributor.authorMagalhães, Luís Gonzagaen_US
dc.contributor.authorMoura, João Pauloen_US
dc.contributor.authorChalmers, Alanen_US
dc.contributor.editorMichael Ashley and Sorin Hermon and Alberto Proenca and Karina Rodriguez-Echavarriaen_US
dc.date.accessioned2014-01-31T15:22:25Z
dc.date.available2014-01-31T15:22:25Z
dc.date.issued2008en_US
dc.description.abstractThe virtual reconstruction of heritage sites has been the focus of many projects. These typically involve significant use of manual reconstruction techniques, and thus a great deal of human effort to create the virtual structures. Also, often, there is not sufficient physical evidence to recreate these structures precisely as they may have been in the past. To address these issues a domain specific modelling method for the automatic generation of virtual heritage structures is presented in this paper. The method is guided by heritage knowledge about the construction rules of heritage structures, encoded in a formal grammar, and may be used to create new structures automatically. The case study entails the automatic reconstruction of the archaeological site of Conimbriga, in Portugal, which contains the ruins of an ancient city of the Roman Empire. The results show the generation of a virtual reconstruction of a particular house, the House of the Skeletons, which had an important relevance to the city because of its architecture.en_US
dc.description.seriesinformationVAST: International Symposium on Virtual Reality, Archaeology and Intelligent Cultural Heritageen_US
dc.identifier.isbn978-3-905674-14-9en_US
dc.identifier.issn1811-864Xen_US
dc.identifier.urihttps://doi.org/10.2312/VAST/VAST08/039-046en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectCategories and Categories and Subject Descriptors (according to ACM CCS): F.4.2 [Mathematical Logic and Formal Languages]: Grammars and Other Rewriting Systems Grammar types, Parallel rewriting systems, Parsing; I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism Virtual Reality; I.3.8 [Applications].en_US
dc.titleAutomatic Reconstruction of Virtual Heritage Sitesen_US
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