• Login
    View Item 
    •   Eurographics DL Home
    • Eurographics Partner Events
    • OpenSG
    • OpenSG'03
    • View Item
    •   Eurographics DL Home
    • Eurographics Partner Events
    • OpenSG
    • OpenSG'03
    • View Item
    JavaScript is disabled for your browser. Some features of this site may not work without it.

    The OpenRT Application Programming Interface - Towards A Common API for Interactive Ray Tracing

    Thumbnail
    View/Open
    03dietrich.pdf (10.63Mb)
    Date
    2003
    Author
    Dietrich, Andreas
    Wald, Ingo ORCID
    Benthin, Carsten
    Slusallek, Philipp ORCID
    Pay-Per-View via TIB Hannover:

    Try if this item/paper is available.

    Metadata
    Show full item record
    Abstract
    For more than a decade now, interactive graphics has been shaped by triangle rasterization technology and the corresponding OpenGL graphics API. Since recently, however, interactive ray tracing is becoming a reality, and is slowly becoming available on several different hardware platforms. Due to its superior scalability, usability and efficiency, it is likely to play an increasingly important role in future interactive graphics applications. Though it would be desirable to drive this technology with a well-known API such as todays quasi-standard OpenGL interface, this would be complicated due to OpenGL's tight coupling to rasterization technology, which makes it less suitable for ray tracing. In this paper, we propose a new application programming interface called OpenRT. This new API is designed to be as similar to OpenGL as possible, while emphasizing the strength of interactive ray tracing. While being as simple to learn and use as OpenGL, OpenRT offers all the advantages of ray tracing, like implicit visibility culling, instantiation, the freedom to shoot arbitrary rays, and fully programmable shading.
    BibTeX
    @inproceedings {10.2312:osg.20031416,
    booktitle = {Open SG 2003},
    editor = {Dirk Reiners},
    title = {{The OpenRT Application Programming Interface - Towards A Common API for Interactive Ray Tracing}},
    author = {Dietrich, Andreas and Wald, Ingo and Benthin, Carsten and Slusallek, Philipp},
    year = {2003},
    publisher = {The Eurographics Association},
    ISBN = {3-905673-53-3},
    DOI = {10.2312/osg.20031416}
    }
    URI
    http://dx.doi.org/10.2312/osg.20031416
    Collections
    • OpenSG'03

    Eurographics Association copyright © 2013 - 2023 
    Send Feedback | Contact - Imprint | Data Privacy Policy | Disable Google Analytics
    Theme by @mire NV
    System hosted at  Graz University of Technology.
    TUGFhA
     

     

    Browse

    All of Eurographics DLCommunities & CollectionsBy Issue DateAuthorsTitlesSubjectsThis CollectionBy Issue DateAuthorsTitlesSubjects

    My Account

    LoginRegister

    Statistics

    View Usage Statistics

    BibTeX | TOC

    Create BibTeX Create Table of Contents

    Eurographics Association copyright © 2013 - 2023 
    Send Feedback | Contact - Imprint | Data Privacy Policy | Disable Google Analytics
    Theme by @mire NV
    System hosted at  Graz University of Technology.
    TUGFhA