Hybrid XR Collaborative and Guided Experiences in Cultural Heritage: Brancacci POV Prototype

Abstract
In this work, we present a research prototype of a hybrid XR experience for cultural tourism, accessible by any potential device, including immersive VR headsets. It has been designed to better answer visitors' expectations and to overcome the limitations offered by traditional Virtual Tours (VT). We present the conceptual model, prototype, applied case study and users survey. The overall result has shown how the development of a collaborative and guided experience, enhanced by the use of a gamified narrative, has produced an increased perception of authenticity of the VT.
Description

CCS Concepts: Human-centered computing→Interaction design process and methods; Empirical studies in interaction design; Applied computing→Arts and humanities

        
@inproceedings{
10.2312:gch.20231171
, booktitle = {
Eurographics Workshop on Graphics and Cultural Heritage
}, editor = {
Bucciero, Alberto
and
Fanini, Bruno
and
Graf, Holger
and
Pescarin, Sofia
and
Rizvic, Selma
}, title = {{
Hybrid XR Collaborative and Guided Experiences in Cultural Heritage: Brancacci POV Prototype
}}, author = {
Pescarin, Sofia
and
Cerato, Ivana
and
D'Annibale, Enzo
and
Fanini, Bruno
and
Ferdani, Daniele
and
Fà, Rachele Manganelli Del
and
Marasco, Alessandra
and
Massidda, Marcello
and
Palombini, Augusto
and
Ronchi, Diego
}, year = {
2023
}, publisher = {
The Eurographics Association
}, ISSN = {
2312-6124
}, ISBN = {
978-3-03868-217-2
}, DOI = {
10.2312/gch.20231171
} }
Citation