• Login
    View Item 
    •   Eurographics DL Home
    • Eurographics Workshops and Symposia
    • EG GCH: EUROGRAPHICS Workshop on Graphics and Cultural Heritage
    • GCH 2020 - Eurographics Workshop on Graphics and Cultural Heritage
    • View Item
    •   Eurographics DL Home
    • Eurographics Workshops and Symposia
    • EG GCH: EUROGRAPHICS Workshop on Graphics and Cultural Heritage
    • GCH 2020 - Eurographics Workshop on Graphics and Cultural Heritage
    • View Item
    JavaScript is disabled for your browser. Some features of this site may not work without it.

    Easy Authoring of Image-Supported Short Stories for 3D Scanned Cultural Heritage

    Thumbnail
    View/Open
    023-032.pdf (11.00Mb)
    Date
    2020
    Author
    Comino Trinidad, Marc ORCID
    Chica, Antoni
    Andujar, Carlos ORCID
    Pay-Per-View via TIB Hannover:

    Try if this item/paper is available.

    Metadata
    Show full item record
    Abstract
    Visual storytelling is a powerful tool for Cultural Heritage communication. However, traditional authoring tools either produce videos that cannot be fully integrated with 3D scanned models, or require 3D content creation skills that imply a high entry barrier for Cultural Heritage experts. In this paper we present an image-supported, video-based authoring tool allowing non- 3D-experts to create rich narrative content that can be fully integrated in immersive virtual reality experiences. Given an existing 3D scanned model, each story is based on a user-provided photo or system-proposed image. First, the system automatically registers the image against the 3D model, and creates an undistorted version that will serve as a fixed background image for the story. Authors can then use their favorite presentation software to annotate or edit the image while recording their voice. The resulting video is processed automatically to detect per-frame regions-of-interest. At visualization time, videos are projected onto the 3D scanned model, allowing the audience to watch the narrative piece in its surrounding spatial context. We discuss multiple color blending techniques, inspired by detail textures, to provide high-resolution detail. The system uses the image-to-model registration data to find suitable locations for triggers and avatars that draw the user attention towards the 3D model parts being referred to by the presenter. We conducted an informal user study to evaluate the quality of the immersive experience. Our findings suggest that our approach is a valuable tool for fast and easy creation of fully-immersive visual storytelling experiences.
    BibTeX
    @inproceedings {10.2312:gch.20201289,
    booktitle = {Eurographics Workshop on Graphics and Cultural Heritage},
    editor = {Spagnuolo, Michela and Melero, Francisco Javier},
    title = {{Easy Authoring of Image-Supported Short Stories for 3D Scanned Cultural Heritage}},
    author = {Comino Trinidad, Marc and Chica, Antoni and Andujar, Carlos},
    year = {2020},
    publisher = {The Eurographics Association},
    ISSN = {2312-6124},
    ISBN = {978-3-03868-110-6},
    DOI = {10.2312/gch.20201289}
    }
    URI
    https://doi.org/10.2312/gch.20201289
    https://diglib.eg.org:443/handle/10.2312/gch20201289
    Collections
    • GCH 2020 - Eurographics Workshop on Graphics and Cultural Heritage

    Eurographics Association copyright © 2013 - 2022 
    Send Feedback | Contact - Imprint | Data Privacy Policy | Disable Google Analytics
    Theme by @mire NV
    System hosted at  Graz University of Technology.
    TUGFhA
     

     

    Browse

    All of Eurographics DLCommunities & CollectionsBy Issue DateAuthorsTitlesSubjectsThis CollectionBy Issue DateAuthorsTitlesSubjects

    My Account

    LoginRegister

    BibTeX | TOC

    Create BibTeX Create Table of Contents

    Eurographics Association copyright © 2013 - 2022 
    Send Feedback | Contact - Imprint | Data Privacy Policy | Disable Google Analytics
    Theme by @mire NV
    System hosted at  Graz University of Technology.
    TUGFhA