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    Towards the Creation of Digital Stones from 2D Samples

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    Date
    2014
    Author
    Schellewald, Christian
    Perakis, Panagiotis
    Theoharis, Theoharis
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    Abstract
    In order to decide which preservation strategies one should follow for Cultural Heritage objects made of stone, it is necessary to estimate the impact of different alternative strategies. A useful aid in such a process is the simulation of the stone degradation process. The first step in such a process is to create realistic digital representations of stones. In this work we present early efforts to create 3D voxelized representations of stones from given 2D example-textures of the desired stone-material. The process aims at the creation of 3D stone materials, consistent with 2D samples. The presented work is one part of the PRESIOUS EU project.
    BibTeX
    @inproceedings {10.2312:gch.20141320,
    booktitle = {Eurographics Workshop on Graphics and Cultural Heritage - Short Papers / Posters},
    editor = {Reinhard Klein and Pedro Santos},
    title = {{Towards the Creation of Digital Stones from 2D Samples}},
    author = {Schellewald, Christian and Perakis, Panagiotis and Theoharis, Theoharis},
    year = {2014},
    publisher = {The Eurographics Association},
    ISBN = {978-3-905674-75-0},
    DOI = {10.2312/gch.20141320}
    }
    URI
    http://dx.doi.org/10.2312/gch.20141320
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    Eurographics Association copyright © 2013 - 2023 
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    Theme by @mire NV
    System hosted at  Graz University of Technology.
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