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dc.contributor.authorLobaz, Petren_US
dc.contributor.editorAdrien Bousseau and Diego Gutierrezen_US
dc.date.accessioned2017-04-22T16:53:22Z
dc.date.available2017-04-22T16:53:22Z
dc.date.issued2017
dc.identifier.issn1017-4656
dc.identifier.urihttp://dx.doi.org/10.2312/egt.20171031
dc.identifier.urihttps://diglib.eg.org:443/handle/10.2312/egt20171031
dc.description.abstract« A hologram » is a ubiquitous term when talking about realistic 3-D illusion. « Holographic display » seems to be the holy grail of 3-D display technology, at least according to news headlines. But what « holographic » actually means? The tutorial explains basics of holography, the lensless imaging method, invented by Gabor and Denisyuk in the mid-twentieth century, that produces breathtaking 3-D images - holograms. Then it explains basic steps of transition from classical to digital holography and to computer generated display holography - a counterpart of computer graphics that does not calculate an image, but a hologram. The tutorial also covers holographic printing, holographic electronic displays and compares them to competing technologies.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleComputer Generated Display Holographyen_US
dc.description.seriesinformationEG 2017 - Tutorials
dc.description.sectionheadersTutorials
dc.identifier.doi10.2312/egt.20171031


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