Hybrid Mesh Editing
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Date
2010
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
Surface-based deformation and cage-based deformation are two popular shape editing paradigms. Surface-based methods are easy to use and produce high-quality results by preserving differential properties of the surface mesh, but are limited by their computational requirements. Cage-based methods produce results quickly but at the expense of usability and realism, and typically require manual construction of suitable cages. We introduce a hybrid approach that combines the two methods. The user can perform edits on an automatically-generated simplified version of an input shape using As-rigid-as-possible surface modeling, and the edit is propagated to the original shape by a precomputed space deformation based on Mean value coordinates. We analyze deformation quality and running time for a variety of cage sizes. High-quality results are obtained for meshes on the order of 100K vertices at interactive rates by using cages with app. 5% of the vertices of the original shape.
Description
@inproceedings{10.2312:egsh.20101043,
booktitle = {Eurographics 2010 - Short Papers},
editor = {H. P. A. Lensch and S. Seipel},
title = {{Hybrid Mesh Editing}},
author = {Borosán, Péter and Howard, Reid and Zhang, Shaoting and Nealen, Andrew},
year = {2010},
publisher = {The Eurographics Association},
ISBN = {},
DOI = {10.2312/egsh.20101043}
}