Multisampled Antialiasing of Per-pixel Geometry

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Date
2009
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
Many algorithms exist which generate per-pixel geometry by selectively discarding fragments generated for a simple bounding geometry. On the other hand, multisampling support has become ubiquitous and is almost free in current graphics hardware. In this paper we leverage the ability of setting a pixel s coverage mask in the pixel shader to make seemingly inherently pixel-based per-pixel geometry approaches compatible with multisampled antialiasing. We consider both the rendering of curve regions as well as displacement mapping with antialiased outer and inner silhouettes.
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@inproceedings{
10.2312:egs.20091039
, booktitle = {
Eurographics 2009 - Short Papers
}, editor = {
P. Alliez and M. Magnor
}, title = {{
Multisampled Antialiasing of Per-pixel Geometry
}}, author = {
Schwarz, Michael
and
Stamminger, Marc
}, year = {
2009
}, publisher = {
The Eurographics Association
}, ISBN = {}, DOI = {
10.2312/egs.20091039
} }
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