Procedural Generation of Urban Environments through Space and Time

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Date
2010
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Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
Although various methods of procedurally generating cities have been proposed in recent years, the problem remains that a user desiring a city from a particular time period or country would have to make time-consuming modifications to an already existing engine to achieve acceptable results. This paper proposes a set of programmable elements that can be adjusted to accommodate for buildings from a broad range of architectural styles, which can then be incorporated into a larger engine.
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@inproceedings{
10.2312:egp.20101032
, booktitle = {
Eurographics 2010 - Posters
}, editor = {
Anders Hast and Ivan Viola
}, title = {{
Procedural Generation of Urban Environments through Space and Time
}}, author = {
Noghani, Jeremy
and
Liarokapis, Fotis
and
Anderson, Eike Falk
}, year = {
2010
}, publisher = {
The Eurographics Association
}, ISBN = {}, DOI = {
10.2312/egp.20101032
} }
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