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dc.contributor.authorRedford, Adamen_US
dc.contributor.editorRomero, Mario and Sousa Santos, Beatriceen_US
dc.date.accessioned2020-05-24T13:38:55Z
dc.date.available2020-05-24T13:38:55Z
dc.date.issued2020
dc.identifier.isbn978-3-03868-102-1
dc.identifier.issn1017-4656
dc.identifier.urihttps://doi.org/10.2312/eged.20201030
dc.identifier.urihttps://diglib.eg.org:443/handle/10.2312/eged20201030
dc.description.abstractThis paper outlines an exceptional 1st year undergraduate student project that involves the creation of a CG asset (goblet), and the integration of that asset into a live action photographed background. The final created shot of the animated asset shows a high level of photo-realism, and is an exceptionally close match to the live action reference photography of the real goblet.en_US
dc.publisherThe Eurographics Associationen_US
dc.rightsAttribution 4.0 International License
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/]
dc.titleAsset Integration: An Exceptional Undergraduate Student Projecten_US
dc.description.seriesinformationEurographics 2020 - Education Papers
dc.description.sectionheadersSession 2
dc.identifier.doi10.2312/eged.20201030
dc.identifier.pages25-26


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Attribution 4.0 International License
Except where otherwise noted, this item's license is described as Attribution 4.0 International License