Geometric Details on Skeleton-based Implicit Surfaces

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Date
2012
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
We present a modeling technique to enhance implicit surfaces with procedural geometric details. The details are based on Gabor noise, which enables us to seamlessly handle anisotropy. The orientation of details can be defined with respect to the orientation of the main shape features, which reduces the amount of user input. The method extends to complex details that are tilted with respect to the normal of the input surface. Lastly, our method allows the blending of the resulting enhanced implicit primitives without causing the details to blur.
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@inproceedings{
10.2312:conf/EG2012/short/049-052
, booktitle = {
Eurographics 2012 - Short Papers
}, editor = {
Carlos Andujar and Enrico Puppo
}, title = {{
Geometric Details on Skeleton-based Implicit Surfaces
}}, author = {
Zanni, Cedric
 and
Bares, P.
 and
Lagae, Ares
 and
Quiblier, M.
 and
Cani, Marie-Paule
}, year = {
2012
}, publisher = {
The Eurographics Association
}, ISSN = {
1017-4656
}, ISBN = {}, DOI = {
10.2312/conf/EG2012/short/049-052
} }
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